Ultimately, puzzles can also add a dynamism that gives the player a nice break from the seemingly never-ending hack’n’slash that comes with protecting a planet against an alien invasion. It even has lasers that can devastate your enemies! The “Drone” detaches from the Blackwind Suit and flies under your control, allowing you to expertly manoeuvre around locked doors through ventilation systems. When inside the Base, the puzzles take a break from being the environment themselves and instead become new features, skills and attacks. New Tools for Complex Puzzles: Weapons, Skills, Drones! Climbing and leaping quickly become an integral part of navigating the battlefield, and the landscape of the game evolves to include the vertical dimension in play. At first, the blades allow Jimmy to destroy useful boxes and the space-jump function grants climbing and jumping to reach new heights. The Drakker Devs had done so intentionally, designing each level with an increasing complexity. But with the evolving assistance and camaraderie of the Blackwind suit, Jimmy learns and adapts to the new conditions, you learn to adapt as you control the Battle Frame. This sense of disorientated loss and confusion, grappling with a new “body” that refuses to let him go, finding himself in a new, barren landscape… Jimmy’s only sense of control comes from an adaptation to his environment.Īt first, it appears impossible that a mere child would be able to survive on this desolate planet. It is only moments later that Jimmy is trapped inside Blackwind and hurled from the Pandora Ship as it explodes. He is speaking with his father, reputable scientist and creator of the Battle Frame technology, about how the Artificial Intelligence (AI) found in the prototype Battle Frame known as “Blackwind” could be considered one’s “Best Buddy”. See, when we first meet Jimmy, he has not found his “Heroes’ Call” just yet. For us, it is because we are determined to finish the game. For Jimmy, it is because he is only a child. It means that we meet these puzzles with the same lack of understanding, and an optimistic, maybe naive perseverance that there is “always a way”. Why would a protagonist that lives in an advanced society struggle so much with utilising common technology? Luckily, in Blackwind, Jimmy is only a young boy - with about the same experience in this advanced scientific domain as we have. More often than not, it simply doesn’t make sense. The cognitive dissonance occurs between a player and their player character when what would be assumed as “common technology” for a highly automated, futuristic society, instead appears as a puzzle. In an incredibly advanced society with complex technology, it is expected that their tools would be bemusing to the regular person. Running Puzzles in an “Advanced Society” / Sci-Fi
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